"The -shoku- patch fixes the broken 'Logistics' skill. In vanilla, it was useless. Now, Delia can actually forage for SP points on the world map. It turns the game from a survival horror into a tense strategy sim." –
Expanded conditional choices and subtle faction alignment metrics. Strict level-gating; high reliance on luck (RNG).
[Main Base / Market Loop] ──> [Supply & Subquest Prep] ──> [Army Skirmish / Dungeon Exploration] ▲ │ └─────────────────── [Acquire Loot, Beef & Progression] ────────────┘ A Record of Delia-s War -v1.3- -shoku-
A Record of Delia's War (ディリア戦記) is an adult RPG developed by and built on the RPG Maker VX Ace engine. Version 1.3 represents a polished iteration of the game, which features a blend of traditional RPG exploration and strategic army management. Key Content & Gameplay
The game is built using a modified engine architecture, but it departs from standard turn-based tropes by incorporating army management and structured progression. "The -shoku- patch fixes the broken 'Logistics' skill
: Combat failures dynamically alter the narrative and affect unit availability rather than forcing a standard game-over screen.
Deliver food packages to the castle kitchen; retrieve hidden artifacts from the church basement. It turns the game from a survival horror
Since "A Record of Delia's War" (specifically version 1.3 by the circle/doujin author -shoku-) is a niche doujin visual novel/RPG hybrid, it possesses a very specific appeal. It is a game that sits firmly in the category of "dark fantasy ero-RPG," where the narrative stakes are high, and the gameplay is designed to reinforce a sense of desperation.