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Linear television schedules have largely been replaced by library-on-demand platforms. Streaming services produce vast amounts of high-budget, proprietary content, changing how stories are written, paced, and consumed by audiences globally. Immersive Gaming and Interactive Experiences
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One of the most profound changes in is the death of the "watercooler moment." In the 1990s, 40 million people watched the Friends finale. In 2015, the Game of Thrones finale drew 19 million. Today, even the Super Bowl—one of the last unified viewing events—sees fragmentation through second-screen experiences (watching the game while scrolling Twitter). Linear television schedules have largely been replaced by