Early versions of the Switch port suffered from minor framerate drops in dense urban areas. Subsequent updates introduced dynamic resolution scaling tweaks. This keeps the game locked at a highly stable 30 frames per second (FPS) in both docked and handheld modes. Bug Fixes and Stability
Techland rebuilt parts of the engine specifically to accommodate the Nintendo Switch hardware. The results are incredibly robust for a portable title.
: A massive new story area roughly the same size as the main game, featuring a customizable and driveable buggy.
The is the most comprehensive package of the game. It is designed to offer the complete experience, making it perfect for Nintendo Switch players who haven't yet jumped into the world of Harran. Included Content:
Unlock the dropkick skill early to easily knock zombies off ledges.
When Techland announced that Dying Light , a game famous for its vast open world and demanding parkour mechanics, was coming to the Nintendo Switch, skepticism was the initial reaction. Could the hybrid console handle a title that struggled to maintain a steady frame rate on base PS4 and Xbox One consoles?