Regret Island (also known by its Chinese title ) is a Japanese‑style adult horror RPG developed by an independent team and released in episodic updates. The game opens with a family and their friends embarking on an overseas trip, only to decide on a whim to stop for a day on what seems like an abandoned island. What begins as a light‑hearted detour quickly spirals into a dark psychological thriller when hidden emotions surface and survival becomes a test of morality.
The game is divided into in‑game days, with each day split into time slots (morning, afternoon, evening, night). Within each slot, you can choose where to go and whom to interact with. The story progresses based on the items you craft, the people you bond with, and the secrets you uncover. regret island all scenes
A pivotal scene often involves a body of water that acts as a mirror, showing not the character's current face, but their faces at the moment they made a critical mistake. Regret Island (also known by its Chinese title
The narrative begins as a pleasant excursion. A family and a group of friends decide to spend a day on a seemingly uninhabited island during their vacation. However, as time passes, the isolation of the island acts as a catalyst for hidden emotions and buried secrets to surface. What was meant to be a relaxing getaway quickly descends into a nightmare of human nature, where characters must navigate rising tensions, lust, and psychological instability. Key Scenes and Interactions The game is divided into in‑game days, with
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: A pivotal milestone scene where Kate and the protagonist confront a perceived threat. Opting to take extreme measures seals the dark alignment path, unlocking exclusive survival perks but ruining any chance of a traditional "Good Ending". Linda’s Path (The Aggressive Survival Arc)
Dawn: Arrival The ferry coughs ash into the first light. Salt and diesel braid together with the cough of gulls. Passengers disembark hollow-eyed, dragging small suitcases and larger histories. The island’s dock is flanked by rotting pilings where names once carved have long since blurred. A weathered sign hangs crooked: WELCOME — PLEASE STAY; beneath it, someone has scratched one word: REMAIN. The path from the jetty snakes between grass that remembers footfalls—some new, some older than the paint on the benches.