is a security feature in Roblox that ensures the server has the final say in what happens in the game. When a client (player) triggers an emote, that action must be sent to the server and then replicated to other clients.
If you implement the script above and it still does not work, run through this checklist: fe all r15 emotes script fix
When you use an old or poorly scripted emote script, you are likely playing the animation only on your computer (the client). The server and other players don't receive this information, so they cannot see it. A robust FE script must: Detect the animation request from the player (LocalScript). Fire a RemoteEvent to the server. is a security feature in Roblox that ensures