| Script Name | Emote Count | GUI Style | FE Bypass | Executor Required | Price | | :--- | :--- | :--- | :--- | :--- | :--- | | | 87 | Radial Wheel | Yes (RemoteSpy) | Synapse X / Krnl | Free | | R15 Animation Hub | 120+ | Searchable Grid | Partial | ScriptWare | $5 (Lifetime) | | DanceMaster FE | 64 | Classic List | No (Basic) | Any executor | Free | | Omni-Emote (Premium) | 200+ | 3D Circle | Full (FE-Anti) | Synapse X only | $15 |
This section handles the track loading. It stops any active animations, loads the new animation ID onto the player's Humanoid object, and plays it with high priority so standard walking doesn't instantly glitch the movement. Example Open-Source FE R15 Emote Script
Fe All R15 - Emotes Script
| Script Name | Emote Count | GUI Style | FE Bypass | Executor Required | Price | | :--- | :--- | :--- | :--- | :--- | :--- | | | 87 | Radial Wheel | Yes (RemoteSpy) | Synapse X / Krnl | Free | | R15 Animation Hub | 120+ | Searchable Grid | Partial | ScriptWare | $5 (Lifetime) | | DanceMaster FE | 64 | Classic List | No (Basic) | Any executor | Free | | Omni-Emote (Premium) | 200+ | 3D Circle | Full (FE-Anti) | Synapse X only | $15 |
This section handles the track loading. It stops any active animations, loads the new animation ID onto the player's Humanoid object, and plays it with high priority so standard walking doesn't instantly glitch the movement. Example Open-Source FE R15 Emote Script FE All R15 Emotes Script
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