Park Exhibition Jk -v1.01- -double Melon- Jun 2026
Mirror Pond / Reflection Field
The asset utilizes custom Physically Based Rendering (PBR) maps alongside a hybrid toon-shading toggle. The "double melon" edition features enhanced subsurface scattering on exposed textures, making fabric look realistically dense under direct "Park" sunlight while ensuring the stylized elements maintain their clean, vibrant linework. 3. Environment Dynamics and Occlusion Park Exhibition JK -v1.01- -double melon-
[Available on the Park Exhibition Pixiv Booth and Gumroad] Price: $14.99 (early bird) / $19.99 (standard) Version Check: Ensure you are downloading Park_Exhibition_JK_v101_double_melon.zip (SHA-256 hash provided on official Discord). Mirror Pond / Reflection Field The asset utilizes
Optimized VRAM overhead, reducing usage by 14% compared to v1.00 Core Enhancements in the "-double melon-" Update 1. Advanced Geometry and Mesh Upgrades Environment Dynamics and Occlusion [Available on the Park
The transition from v1.00 to v1.01 highlights the iterative nature of community-developed 3D models. The v1.01 patch specifically addresses structural limitations common in complex character-scene combinations: Optimization Type v1.00 Baseline Status v1.01 Upgraded Status Clothes clipping through the modified torso mesh. Adjusted vertex weighting to keep uniform lines clean. Texture Resolution 2K diffuse maps causing pixelation up close. Upgraded to 4K uncompressed texture maps. Lighting Interaction Park shadows appearing jagged on the character model. Implemented custom subsurface scattering (SSS) shaders. Physics Weighting Rigid motion causing unnatural mesh distortion. Calibrated vertex physics for fluid movement vectors. Use Cases in Digital Production
: While primarily serving as the official brand name of the developer, the phrase doubles as a tongue-in-cheek artistic descriptor for the stylized visual proportions of the game's main character assets. What is New in Version 1.01?

