Iq Obby Get All Trophy In Any Iq Obby Games Script Fixed

Many modern Roblox games require a legitimate TouchTransmitter interaction to log a win. The script uses the exploit-exclusive firetouchinterest function to trick the server into thinking you touched the item naturally. Step-by-Step Execution Guide

Allows users to manually skip to any specific level. iq obby get all trophy in any iq obby games script fixed

-- [[ Universal IQ Obby Get All Trophy Script - FIXED 2026 ]] -- local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local TweenService = game:GetService("TweenService") -- Create GUI Notification game:GetService("StarterGui"):SetCore("SendNotification", Title = "IQ Obby Script", Text = "Fixed Script Loading...", Duration = 5 ) -- Function to safely move player to trophies local function collectTrophies() local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") -- Scan workspace for Trophies, Badges, or Rewards for _, obj in pairs(workspace:GetDescendants()) do if obj.Name:lower():find("trophy") or obj.Name:lower():find("reward") then if obj:IsA("BasePart") or obj:IsA("MeshPart") then -- Tween to prevent instant teleportation kick local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Linear) local tween = TweenService:Create(rootPart, tweenInfo, CFrame = obj.CFrame + Vector3.new(0, 3, 0)) tween:Play() tween.Completed:Wait() task.wait(0.3) -- Safety delay end end end game:GetService("StarterGui"):SetCore("SendNotification", Title = "Success!", Text = "All trophies collected successfully.", Duration = 5 ) end -- Execute Function collectTrophies() Use code with caution. How to Safely Execute the Script -- [[ Universal IQ Obby Get All Trophy

: Find a verified "fixed" script. For example, some versions utilize a loadstring command to pull the latest source code from repositories like GitHub. -- Function to collect all coins local function

-- Function to collect all coins local function collectCoins() for _, coin in pairs(game.Workspace.Coins:GetChildren()) do if coin:IsA("Part") then player.Character.HumanoidRootPart.CFrame = coin.CFrame wait(0.1) firetouchinterest(coin, player.Character.HumanoidRootPart, 0) firetouchinterest(coin, player.Character.HumanoidRootPart, 1) end end end

Here is the script you will be using. It is , meaning you don't need to enter any codes or complete any tasks to unlock it.