Maxon Cinema 4d Studio 20242 Redshift 3524 Top Jun 2026

: Modeled after the industry-standard Disney BRDF model, the Redshift Standard Material allows artists to recreate complex surfaces—like metals, car paint, glass, and skin—using an intuitive, single-material node layout.

: This version introduced native support for hardware-accelerated ray tracing on Apple’s M3 chips (iMacs and MacBook Pros), leading to significant performance gains for macOS users. Substance 3D Integration : You can now drag Adobe Substance (.sbsar) maxon cinema 4d studio 20242 redshift 3524 top

| Test | Redshift 3.5.24 (C4D 2024.2) | Redshift 3.5.18 (C4D 2024.0) | |------|-------------------------------|-------------------------------| | IPR startup time | 1.8 sec | 2.4 sec | | Final render (4K, 256 samples) | 32.4 sec | 38.1 sec | | GPU memory usage (peak) | 11.2 GB | 10.9 GB | | Particle rendering (10M particles) | 28 fps | not supported | : Modeled after the industry-standard Disney BRDF model,

Redshift has long been celebrated as the pioneer of biased, GPU-accelerated rendering. Rather than wasting computing cycles on calculation paths that do not alter the final image, Redshift uses smart approximation techniques to deliver production-ready visuals in a fraction of the time required by CPU renderers. Rather than wasting computing cycles on calculation paths

Rigid bodies, soft bodies, cloth, and ropes now interact flawlessly within a single framework. The physics calculation engine relies heavily on your GPU, making real-time viewport playbacks of complex dynamics possible.

Excellent; the new core feels like "getting a new computer".

Released shortly after in February 2024, focuses on optimizing rendering speeds and broadening platform support. 1. M3 Apple Silicon Hardware Ray Tracing