For legitimate developers or game moderators, these GUI scripts are tied to robust server-side systems like , HD Admin , or custom-coded UI panels. The GUI takes the player's name from a textbox.

: More advanced versions implement permanent bans by storing user IDs in a table or external database, checking these IDs whenever a player attempts to rejoin.

script.Parent.MouseButton1Click:Connect(function() local target = getSelectedPlayer() -- your player selection logic local reason = kickReasonBox.Text remote:FireServer(target, reason) end)