In PES 2013 , the folder is the core of the game's assets, containing everything from player faces and kits to stadium textures and menu graphics. Managing these files effectively is key to a smooth modding experience. Quick Guide to Key IMG Files
Player stats, formation presets, transfer data, team emblems, competition logos, and league structures.
Modders spend the most time here, replacing low-resolution vanilla faces with photorealistic ones.
Usually left alone unless modifying gameplay patches or crowd quality. 2. dt01.img: Sound and Audio
files found in the PES 2013 directory and their respective contents: Primary Content Type Key Assets Included Equipment & Balls Match balls, goalkeeper gloves, and related icons. Kits & Footwear Player and referee kits, boots, and 3D equipment models. Faces & Hair Thousands of unique 3D player faces and hairstyle textures. Database & Settings Team names, league structures, and global game settings. Commentary Audio files for match commentary (varies by language). UI & Menus Main menu graphics, fonts, icons, and league logos. Match Interface Scoreboards, replay transitions, and in-game HUD elements. Stadium 3D models, pitch textures, and goal nets. Match Atmosphere Crowd sounds, fan chants, and stadium ambient audio. Key Asset Mapping (Unnamed .bin IDs) Modding tools like PES Ultimate Data Explorer
Every asset inside an .img file relies on a strict index number (e.g., unnamed_1234.bin ). When downloading standalone face packs or stadium mods: Check the player ID using a tool like .
Ensure the .bin file name perfectly matches the target slot in the corresponding img folder list. 3. Optimizing File Size for Stability