Unreal Engine sample projects
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using C++ and Blueprint
developed for prototyping and reference
all projects are free to try and Please send me feedback..
- Using widgets as health bar and changing it based on player collision in 3 methods
- Custom property of item on stage
- Blueprint only
Using:
collision detection, widgets, material parameters, timeline component, blueprint functions
Trust is a rare commodity in Jannat 2 . Sonu is constantly balancing on a tightrope, lying to his wife to protect her, while lying to dangerous gangsters to stay alive. The Chart-Topping Soundtrack
The film follows Sonu Dilli (Emraan Hashmi), a smooth-talking, street-smart arms dealer operating in the underbelly of Delhi. His life takes a sharp turn when he falls in love with Dr. Jhanvi Tomar (Esha Gupta). Seeking to reform himself for his newfound love, Sonu crosses paths with ACP Pratap Raghuvanshi (Randeep Hooda), a ruthless police officer consumed by a personal vendetta against the local arms syndicate. Forced to become a police informant, Sonu enters a dangerous double life where loyalty, love, and survival collide. Key Cast and Character Dynamics jannat 2 bolly4u
Under Indian law, accessing pirate sites can lead to: Trust is a rare commodity in Jannat 2
Unlike the original film which focused on cricket match-fixing, Jannat 2 dives straight into the dark, illegal arms trade of North India. The story centers on (played by Emraan Hashmi), a smooth-talking, street-smart arms dealer. His life turns upside down when he is cornered by ACP Pratap Raghuvanshi (played by Randeep Hooda), a ruthless cop consumed by a personal vendetta against the gun cartel. Lead Cast Emraan Hashmi, Randeep Hooda, Esha Gupta Director Kunal Deshmukh Core Theme Illegal arms trafficking, betrayal, and redemption Box Office Status Commercial Success (Hit) Music Composer His life takes a sharp turn when he falls in love with Dr
- Using collision scenarios, each as separate map with similar Blueprint and C++ approach
- Search and find properties on collision actor with C++
- 6 maps
- C++ and Blueprint
Using:
C++ : TFieldIterator
Blueprint: TextRender, SpotLight
- Using GameInstance to save total score on map change (between levels)
- Using HUD class and communicate with GameMode on score/pick-item
- Display image and number of picked up items in widget (3 different items)
- Use Sequencer on change map
- Spawn Emitter
- GameMode communications on game logic and data flow
- Custom FBX object made by Blender and 3 imported images for widget
- Blueprint only
Using:
GameInstance, GameMode, HUD, Widget, Sequencer, Emitter, Collision detection, Map/Level change
- Spawn destroyable objects based on box boundary
- Customisable features
- C++ only
Using:
RandomPointInBoundingBox, SpawnActor, Collision detection
- Communication with GameMode for data flow control between independent stage objects
- Blueprint only
Using:
Widget, Font Material, GameMode, Collision detection
- Having 4 different approaches of AI on character by using AI Controler
- Blueprint only
Using:
AI Controller, Behaviour Tree, Blackboard, BTT Task , GameMode communication on collision detection
- Drag and Drop by using F key
- Simple game prototype
- Communication with GameMode for game logics
- Blueprint only
Using:
Drag and Drop functionality, Physic Handler, Widget, GameMode , Collision handling