The game attempted to load shaders dynamically during cinematics and map transitions, leading to immense audio-video desynchronization.

Certain hardware configurations experienced artificial CPU utilization spikes, leading to total game freezes during intense multiplayer firefights.

Call.of.duty.advanced.warfare.update.1-reloaded Instant

The game attempted to load shaders dynamically during cinematics and map transitions, leading to immense audio-video desynchronization.

Certain hardware configurations experienced artificial CPU utilization spikes, leading to total game freezes during intense multiplayer firefights. Call.of.Duty.Advanced.Warfare.Update.1-RELOADED

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