Forest Pack allows multiple effects to be layered. An object might first be randomized in scale, then aligned to slope, then tinted by altitude, then hidden if it's too close to another object—all computed on the fly. This layering is what makes Forest Pack capable of producing scenes of astonishing realism and complexity with minimal manual effort.
Using complex logic on millions of scattered items can slow down the 3ds Max viewport and increase render pre-calculation times. Follow these optimization strategies: forest pack effects
: Use lightweight linear distance calculations inside your scripts rather than demanding bounding-box collisions. Forest Pack allows multiple effects to be layered
Distance from curves, alignment to surfaces, and bounding box dimensions. then aligned to slope