The gameplay loop of New in City -v0.1- draws heavy inspiration from classic sandbox life-simulations and visual novels. 1. Progression Structure

Since the release of the initial version, the project has seen significant updates: Version 0.2.x: Introduced refined assets and expanded story beats. Version 0.3.3:

The story begins with the moving into a new city after a significant change in their life—often framed as seeking better opportunities or escaping a previous situation.

: There are no forced questlines yet. The current build is designed for players who enjoy "limit testing"—seeing how the physics engine handles and exploring every alleyway of the handcrafted map. The Vision of DanGames