Engine Watchfolder

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Emotion Systems

Rank Giver Script Use Op A Patched — Fe Admin Owner

In a secure game, admin ranks are handled . The game has a list of UserIDs that are allowed to use commands. Unless you are on that list or the game has a massive security flaw (a backdoor), a script cannot "force" the server to make you an owner.

local re = game:GetService("ReplicatedStorage"):FindFirstChild("PromotePlayer") re:FireServer("PlayerName", "Owner") fe admin owner rank giver script use op a patched

The most reliable way to manage ranks is through established systems like Setting Up Ranks In a secure game, admin ranks are handled

Are you trying to an admin system for your own game, or In a secure game