Fe Giant Tall Avatar Script Better |work| -
// Animate the avatar function animateAvatar(event:Event):void // Rotate the avatar avatar.rotation += 1;
Letting you walk through doors that your giant frame would otherwise get stuck in. Staying Safe While Scripting fe giant tall avatar script better
is a classic example of a local script. It loops through all the parts in your character and multiplies their Size by a scale multiplier (e.g., scaleMultiplier = 5 ). It also adjusts Humanoid.HipHeight and the BodyDepthScale , BodyHeightScale , and BodyWidthScale properties of the Humanoid . While this works, it's a brute-force method. It often ignores accessories, can cause severe collision issues, and as noted in the discussion, it "gave an error," highlighting its unreliability. can cause severe collision issues