The base game’s three Affinities (Purity, Harmony, and Supremacy) were expanded to allow for .
In the old version, the oceans were just dead zones. Barriers. You built your colony, you crawled inland, you ignored the endless gray until you had hovertech. But now? Now the sea is a highway. A battlefield. A home. The base game’s three Affinities (Purity, Harmony, and
The UI did not help. v.1124035 slightly improved tooltips, but you still need a second monitor with a wiki open to understand the difference between "Xenomass" and "Floatstone." The base game’s three Affinities (Purity
In the base game, players had to commit strictly to one of three Affinities: Harmony (adapting to the aliens), Supremacy (cybernetic independence), or Purity (preserving human history). Version 1.1.2.4035 introduces , allowing you to combine paths. you crawled inland